naja.git
2014-05-17 Simon CrossDon't swallow deck load errors when debugging.
2014-05-17 Stefano RiveraWe're generating single-channel sounds. Tell oggenc...
2014-05-17 Stefano RiveraMOAR sounds
2014-05-17 NeilUnbreak no-sound again
2014-05-17 Simon CrossUse new puzzle tiles.
2014-05-17 Simon CrossNew tile options for puzzles (PNGs).
2014-05-17 Simon CrossNew tile options for puzzles.
2014-05-17 Stefano RiveraMusical menus
2014-05-17 Stefano RiveraUnbreak howto screen
2014-05-17 Stefano RiveraIcon Makefile
2014-05-17 NeilLimit the number of win tiles in the game
2014-05-17 NeilAdd max_number limitation (with tests, nogal)
2014-05-17 David Sharpeadded animations
2014-05-17 adriannanot actually text
2014-05-17 adriannarestored missing tumbleweed
2014-05-17 Simon CrossProper text for the game mode hint.
2014-05-17 adriannaput back favicon
2014-05-17 adriannaadded website source
2014-05-17 Simon CrossBorders and better spacing and game mode for info_area.
2014-05-17 Simon CrossActually render borders.
2014-05-17 Simon CrossAdd INFO_RIGHT_PADDING constant.
2014-05-17 Stefano RiveraGenerate JSON during build time.
2014-05-17 Neilcard names should not be lists
2014-05-17 NeilUnbreak the game by adding card_names to the yaml files
2014-05-17 NeilAdd a card_name parameter
2014-05-17 Stefano RiveraPEP-8
2014-05-17 Stefano RiveraHook up shift glyph
2014-05-17 adriannabitshift glyphs
2014-05-17 Stefano RiveraBit shifts!
2014-05-17 Simon CrossMove hint up in preparation for state mode display...
2014-05-17 adriannashifted robot minutely
2014-05-17 adriannatweaked lose screen
2014-05-17 adriannatweaked win screen
2014-05-17 Simon CrossAllow --deck and --load in non-debug mode.
2014-05-17 Simon CrossAdd deck loading.
2014-05-17 Simon CrossSaner save game loading.
2014-05-17 Simon CrossAdd save-game loading.
2014-05-17 Stefano RiveraOverride dh_python2's idea of supported python versions...
2014-05-17 Stefano RiveraDebian packaging
2014-05-17 Simon CrossBetter name for SaveGame.
2014-05-17 Simon CrossFactor out game saving and loading for re-use with...
2014-05-17 NeilDummy sound should know about foreground as well
2014-05-17 Neildouble-arrow selector
2014-05-17 Simon CrossAdd debug options for starting straight at a particular...
2014-05-17 Simon CrossGo straight to game after loading.
2014-05-17 adriannaadded paragraph spacing to win screen
2014-05-17 NeilTweak infobar layout yet again
2014-05-17 NeilDefault to using full box_width
2014-05-17 NeilShift bit display up
2014-05-17 adriannahooked up win and lose screens
2014-05-17 adriannachanged 'do nothing' glyph use
2014-05-17 Stefano RiveraI missed a capital YAML
2014-05-17 Stefano RiveraRe-brand setup.py
2014-05-17 adriannaremove stray prints
2014-05-17 adriannaclockwise and anticlockwise were swapped because I...
2014-05-17 Simon CrossDay 6 screenshot.
2014-05-16 Simon CrossMention puzzle mode in howto.
2014-05-16 Simon CrossUpdate new game screen to use new goodies.
2014-05-16 Simon CrossPEP8 fixes.
2014-05-16 NeilStop music when the game ends
2014-05-16 NeilFix width in lose screen
2014-05-16 adriannawin and lose screens
2014-05-16 Simon CrossUse centering on Credits screen.
2014-05-16 Simon CrossFix TextBoxWidget centering to work with TextWidget...
2014-05-16 Stefano RiveraCredits title shouldn't scroll
2014-05-16 Simon CrossMake Credits a scrollable text box.
2014-05-16 Simon CrossAllow other transforms without losing 8-bit.
2014-05-16 Simon CrossSupport for centring.
2014-05-16 Simon CrossAllow custom flags for blending.
2014-05-16 Stefano RiveraTake EIGHT_BIT_SCALE into account, in box_width
2014-05-16 Stefano RiveraStandard difficulty by default
2014-05-16 Stefano RiveraScroll arrows on (and neater) how to play page
2014-05-16 NeilCentre menu items
2014-05-16 NeilCentre some credits lines
2014-05-16 NeilAllow centre=True
2014-05-16 Simon CrossPress ESC to return to the menu.
2014-05-16 Stefano RiveraCreate a source distribution
2014-05-16 Jeremy ThurgoodAnother small main menu tweak.
2014-05-16 Simon CrossMove menu items closer.
2014-05-16 Simon CrossSlightly better menu item positions (stop gap while...
2014-05-16 Simon CrossPut the menu screen background in place.
2014-05-16 Stefano RiveraPre-generate JSON, so we don't need to require pyyaml
2014-05-16 Simon CrossScrollable text widgets.
2014-05-16 NeilLess whimisical credits
2014-05-16 NeilEspescially if it plays
2014-05-16 NeilMusic makes the world go round
2014-05-16 adriannasplash screen
2014-05-16 Simon CrossPiece of puzzle commit that got forgotten.
2014-05-16 Simon CrossRemove unnecessary overriding of TextWidget.draw in...
2014-05-16 Stefano RiveraMake the icon crisper on OSX
2014-05-16 Jeremy ThurgoodSave and load cheater flag.
2014-05-16 Stefano RiveraSet a window icon and title
2014-05-16 Stefano RiveraAll the icons
2014-05-16 Jeremy ThurgoodSave player mode.
2014-05-16 Jeremy ThurgoodFix loading of old saves.
2014-05-16 Stefano RiveraCheat to gain health
2014-05-16 Simon CrossDon't replace used cards in puzzle mode.
2014-05-16 Simon CrossImplement static puzzle deck construction.
2014-05-16 Jeremy ThurgoodInnocent until proven guilty. Oops.
2014-05-16 Stefano RiveraI'm too lazy to actually type the KONAMI code
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