TODO
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-* Seralize light on / off and colour selection state across day / night transition
-* Night remaining counter
-* Eye colour
-* Save game
* Five levels
-* More sounds
Done
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* Mould resistances
* Battery and light power consts
* Mould power increases to prevent farming
+* Night remaining counter
+* Eye colour
+* Seralize light on / off and colour selection state across day / night transition
+* More sounds
+* Save game
+* Light removing tool
+* Image for pulsating lamp
+* Add placement error sounds
+* Add sound for battery going dead