+TODO
+====
+* Battery and light power consts
+* Mould power increases to prevent farming (partially implemented, needs balancing)
+* Save game
+* More sounds
+* Five levels
+* Seralize light on / off and colour selection state across day / night transition
-TODO
+Done
====
+* Light colour selection
+* All lights multicolour
+* Light direction configuration
+* Fitting rotation
+* Sunrise transition screen
+* Lose condition (no turnips and no seeds)
+* 'End the Day' button
+* Win condition
+* Mould resistances