TODO
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-* Lose condition (no turnips and no seeds)
-* Win condition
-* Light direction configuration
* Battery and light power consts
-* Mould resistances
-* Mould power increases to prevent farming
-* Fitting rotation
+* Mould power increases to prevent farming (partially implemented, needs balancing)
* Save game
-* All lights multicolour
* More sounds
* Five levels
+* Seralize light on / off and colour selection state across day / night transition
Done
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* Light colour selection
+* All lights multicolour
+* Light direction configuration
+* Fitting rotation
+* Sunrise transition screen
+* Lose condition (no turnips and no seeds)
+* 'End the Day' button
+* Win condition
+* Mould resistances