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Set available colour combinations in levels.
[tabakrolletjie.git]
/
data
/
stations
/
01-tutorial.json
diff --git
a/data/stations/01-tutorial.json
b/data/stations/01-tutorial.json
index dc2f9a943e55834f8c01bfe41e1e9a14b242ecb4..62930d891fcdcf7d1f956773fb7840ac7fd8d090 100644
(file)
--- a/
data/stations/01-tutorial.json
+++ b/
data/stations/01-tutorial.json
@@
-5,6
+5,14
@@
"spawn positions": [[25, 400], [1000, 410]],
"seeds": 100
},
+ "available_lights": [
+ {
+ "type": "lamp",
+ "cost": 3,
+ "available_colours": ["blue", "red", "blue/red", "red/blue"],
+ "intensity": 0.5
+ }
+ ],
"obstacles": [
{
"type": "wall",