def get_eyeball(self):
if not self._eyeball:
- self._eyeball = loader.load_image("32", "eyeball.png")
+ name = random.choice(
+ ('eyeball.png', 'eyeballB.png', 'eyeballC.png'))
+ self._eyeball = loader.load_image("32", name)
return self._eyeball
def tick(self, gamestate, space, moulds):