Add days to gamestate and day screen display
[tabakrolletjie.git] / tabakrolletjie / gamestate.py
index 14da6d880f84d5e562cd30867d005b29fa6d7403..4ce92e832007db534b6af5422b7be2cc4d799d9d 100644 (file)
@@ -1,17 +1,44 @@
 """ The game state. """
 
-from .loader import loader
-
 
 class GameState(object):
     def __init__(self):
         self._state = {
             "station": None,
+            "turnips": [],
         }
+        self.harvested = 0
+        self.eaten = 0
+        self.days = 0
 
     @property
     def station(self):
         return self._state["station"]
 
-    def load_station(self, station):
-        self._state["station"] = loader.load_station(station)
+    @property
+    def turnips(self):
+        return self._state["turnips"]
+
+    @turnips.setter
+    def turnips(self, turnip_list):
+        self._state["turnips"] = turnip_list
+
+    @property
+    def seeds(self):
+        if 'seeds' in self._state:
+            return self._state['seeds']
+        elif (self._state["station"] and
+                'seeds' in self._state["station"]["config"]):
+            self._state['seeds'] = self._state["station"]["config"]["seeds"]
+            return self._state['seeds']
+        return 0
+
+    @seeds.setter
+    def seeds(self, value):
+        self._state['seeds'] = value
+
+    def set_station(self, station):
+        self._state["station"] = station
+
+    def get_spawn_positions(self):
+        return self._state["station"]["config"]["spawn positions"]