Add days to gamestate and day screen display
[tabakrolletjie.git] / tabakrolletjie / gamestate.py
index b77e97913129d574b02da2a2a79bc365c4db916b..4ce92e832007db534b6af5422b7be2cc4d799d9d 100644 (file)
@@ -2,4 +2,43 @@
 
 
 class GameState(object):
-    pass
+    def __init__(self):
+        self._state = {
+            "station": None,
+            "turnips": [],
+        }
+        self.harvested = 0
+        self.eaten = 0
+        self.days = 0
+
+    @property
+    def station(self):
+        return self._state["station"]
+
+    @property
+    def turnips(self):
+        return self._state["turnips"]
+
+    @turnips.setter
+    def turnips(self, turnip_list):
+        self._state["turnips"] = turnip_list
+
+    @property
+    def seeds(self):
+        if 'seeds' in self._state:
+            return self._state['seeds']
+        elif (self._state["station"] and
+                'seeds' in self._state["station"]["config"]):
+            self._state['seeds'] = self._state["station"]["config"]["seeds"]
+            return self._state['seeds']
+        return 0
+
+    @seeds.setter
+    def seeds(self, value):
+        self._state['seeds'] = value
+
+    def set_station(self, station):
+        self._state["station"] = station
+
+    def get_spawn_positions(self):
+        return self._state["station"]["config"]["spawn positions"]