Slightly better ray poly updating.
[tabakrolletjie.git] / tabakrolletjie / lights.py
index 22f43586e44343c23c7481dc46df02098e7a3d1d..84318d15e253616dbe529fcd5a0f0d869e8a1ad2 100644 (file)
@@ -97,7 +97,7 @@ class BaseLight(object):
 
     def __init__(
             self, colour, position, intensity=1.0,
-            radius_limits=(None, None), angle_limits=(None, None)):
+            radius_limits=(None, None), angle_limits=None):
         self.colour = colour
         self.position = pymunk.Vec2d(position)
         self.on = True