Update angle in gamestate as well for passing to night
[tabakrolletjie.git] / tabakrolletjie / rays.py
index b4142a3e6694f8ecaeb4f67264a4bb270ca7a025..621ded65a0e25f557a1d9f6db4f92ad9f62f7ac8 100644 (file)
@@ -88,6 +88,8 @@ class RayPolyManager(object):
         self._start = None  # normal vector in direction of start angle limit
         self._end = None  # normal vector in direction of end angle limit
         self._set_angle_limits(direction, spread)
+        if direction:
+            self.direction = direction  # Update direction
         self._max_radius = None  # maximum radius in pixels
         self._min_radius = None  # minimum radius in pixels
         self._set_radius_limits(radius_limits)