self._turnips.append(turnip)
self._seeds -= 1
self._update_toolbar(gamestate)
- except TurnipInvalidPosition as e:
+ except TurnipInvalidPosition:
# TODO: Add error sound or something
pass
self._update_toolbar(gamestate)
cfg = {
"type": "spotlight",
- "colour": colour,
+ "colours": [colour],
"position": pos,
"direction": 45,
"spread": 90,
self._update_toolbar(gamestate)
cfg = {
"type": "lamp",
- "colour": colour,
+ "colours": [colour],
"position": pos,
"intensity": 0.5,
}