-
- def _update_toolbar(self, gamestate):
- text = ("Day: %d: Turnip Stocks: Seeds: %d. Planted: %d. "
- "Harvested: %d. Destroyed: %d" %
- (gamestate.days, self._seeds, len(self._turnips),
- self._harvested, gamestate.eaten))
- self._toolbar = self._toolbar_font.render(text, True, (255, 255, 255))