added soil background for day and night; recoloured seed
[tabakrolletjie.git] / tabakrolletjie / scenes / day.py
index c2dee9488f6379188abb3e045edccaad36de5c9a..c28070203c20d6dd7b872af17807988844e1d716 100644 (file)
@@ -1,6 +1,7 @@
 """ Be prepared. """
 
 import pygame.locals as pgl
+import pygame.surface
 
 import pymunk
 import pymunk.pygame_util
@@ -55,7 +56,12 @@ class DayScene(BaseScene):
 
     @debug_timer("day.render")
     def render(self, surface, gamestate):
-        surface.fill((0, 0, 155))
+        surface.blit(loader.load_image("textures", "soil.png"), (0, 0))
+        brightness = pygame.surface.Surface(surface.get_size())
+        brightness = brightness.convert_alpha()
+        brightness.fill((255, 255, 255, 50))
+        surface.blit(brightness, (0, 0))
+        
         for turnip in self._turnips:
             turnip.render(surface)
         self._lights.render_light(surface)