import pygame.locals as pgl
from .base import BaseScene
-from ..widgets import ImageButton
+from ..widgets import ImageButton, Tooltip
from ..constants import SCREEN_SIZE, FONTS, COLOURS
from ..loader import loader
from ..events import SceneChangeEvent
tools = []
tools.append(ImageButton(
'32', 'exit.png', name='exit',
- pos=(SCREEN_SIZE[0] - 50, SCREEN_SIZE[1] - 40)))
+ pos=(SCREEN_SIZE[0] - 50, SCREEN_SIZE[1] - 40), tooltip=Tooltip(["Exit"])))
return tools
def create_items(self, gamestate):