Simple light damage using lit_by
[tabakrolletjie.git] / tabakrolletjie / scenes / night.py
index 3504461ea71fd1cdeb42f99f66242da09f27034a..b4e19e8379704b46655a9338452cbd6f498115df 100644 (file)
@@ -39,4 +39,4 @@ class NightScene(BaseScene):
 
     @debug_timer("night.tick")
     def tick(self, gamestate):
-        self._mould.tick(gamestate, self._space)
+        self._mould.tick(gamestate, self._space, self._lights)