Hide 'end the night' keypress option behind DEBUG
authorNeil <neil@dip.sun.ac.za>
Sat, 10 Sep 2016 12:04:01 +0000 (14:04 +0200)
committerNeil <neil@dip.sun.ac.za>
Sat, 10 Sep 2016 12:04:01 +0000 (14:04 +0200)
tabakrolletjie/scenes/night.py

index 6d4e2bca431f1211d30f445c71dc76962f1f57c9..6b42f6bf878dafad72ef01fc63077230c71cc8b4 100644 (file)
@@ -13,7 +13,7 @@ from ..utils import debug_timer
 from ..loader import loader
 from ..transforms import Overlay
 from ..turnip import Turnip
-from ..constants import NIGHT_LENGTH
+from ..constants import NIGHT_LENGTH, DEBUG
 
 
 class NightScene(BaseScene):
@@ -56,7 +56,7 @@ class NightScene(BaseScene):
             if ev.key in (pgl.K_q, pgl.K_ESCAPE):
                 from .menu import MenuScene
                 SceneChangeEvent.post(scene=MenuScene())
-            if ev.key == pgl.K_e:
+            if ev.key == pgl.K_e and DEBUG:
                 self._to_day()
         elif ev.type == pgl.MOUSEBUTTONDOWN:
             if ev.button == 1: