width = text_img.get_width() + 10
height = text_img.get_height() + 10
self._infobar = pygame.surface.Surface(
(width, height), pgl.SWSURFACE).convert_alpha()
self._infobar.fill((0, 0, 0, 64))
self._infobar.blit(text_img, (5, 3), None)
width = text_img.get_width() + 10
height = text_img.get_height() + 10
self._infobar = pygame.surface.Surface(
(width, height), pgl.SWSURFACE).convert_alpha()
self._infobar.fill((0, 0, 0, 64))
self._infobar.blit(text_img, (5, 3), None)