brightness = brightness.convert_alpha()
brightness.fill((255, 255, 255, 50))
surface.blit(brightness, (0, 0))
brightness = brightness.convert_alpha()
brightness.fill((255, 255, 255, 50))
surface.blit(brightness, (0, 0))
def _update_toolbar(self, gamestate):
text = ("Turnip Stocks: Seeds: %d. Planted: %d. "
def _update_toolbar(self, gamestate):
text = ("Turnip Stocks: Seeds: %d. Planted: %d. "
(self._seeds, len(self._turnips),
self._harvested, gamestate.eaten))
self._toolbar = self._toolbar_font.render(text, True, (255, 255, 255))
(self._seeds, len(self._turnips),
self._harvested, gamestate.eaten))
self._toolbar = self._toolbar_font.render(text, True, (255, 255, 255))