4 import pygame.locals as pgl
6 from naja.constants import SCREEN
7 from naja.engine import Engine
8 from naja.sound import sound
9 from naja.options import parse_args, options
10 from naja.resources.loader import Loader
11 from naja.scenes.menu import MenuScene
12 from naja.utils import warp_to_game_state
21 # set_icon needs to be called before set_mode on some platforms, but we
22 # can't use convert_alpha until we've created a window with set_mode
24 r.CONVERT_ALPHA = False
25 icon_filename = 'robot_24.png'
26 # OSX accepts big icons, but scales up small icons smoothly
27 if sys.platform == 'darwin':
28 icon_filename = 'robot_512.png'
29 pygame.display.set_icon(r.get_image(icon_filename, basedir='icons'))
31 pygame.display.set_mode(SCREEN, pgl.SWSURFACE)
32 pygame.display.set_caption('Robolock II')
35 screen = pygame.display.get_surface()
36 scene = MenuScene(None)
37 engine = Engine(screen, scene, None)
39 if options.game_state is not None:
40 warp_to_game_state(options.game_state)
45 if __name__ == '__main__':