3 from naja.constants import FONT, FONT_SIZE
4 from naja.widgets.base import Widget
5 from naja.resources import resources
6 from naja.utils import convert_colour
9 class TextWidget(Widget):
10 def __init__(self, pos, text, size=None, fontname=None, fontsize=None,
12 super(TextWidget, self).__init__(pos, size)
15 self.fontname = fontname or FONT
16 self.fontsize = (fontsize or FONT_SIZE) / 2
17 self.colour = convert_colour(colour or (0, 0, 0))
20 self.font = resources.get_font(self.fontname, self.fontsize)
21 text = self.font.render(self.text, True, self.colour)
22 text_rect = text.get_rect()
23 self.surface = pygame.transform.scale(text, (text_rect.width * 2,
24 text_rect.height * 2))
25 self.size = self.surface.get_rect().size
27 def draw(self, surface):
28 surface.blit(self.surface, self.rect)
30 class TextBoxWidget(TextWidget):
31 def __init__(self, *args, **kwargs):
32 self.padding = kwargs.pop('padding', 5)
33 self.border = kwargs.pop('border', 2)
34 self.bg_colour = convert_colour(kwargs.pop('bg_colour',
35 (255, 255, 255, 192)))
36 self.border_colour = convert_colour(kwargs.pop('border_colour',
38 self.box_width = kwargs.pop('box_width', 0)
40 super(TextBoxWidget,self).__init__(*args, **kwargs)
43 self.font = resources.get_font(self.fontname, self.fontsize)
47 for line in self.text.split('\n'):
48 if self.box_width is not 0:
50 current_line_rendered = None
51 for word in line.split(' '):
52 if len(current_line) > 0:
53 current_line += ' '+ word
56 line = self.font.render(current_line, True, self.colour)
57 if line.get_rect().width <= self.box_width:
58 current_line_rendered = line
59 width = max(width, line.get_rect().width)
60 height += line.get_rect().height
61 elif current_line_rendered is not None:
62 line_rect = current_line_rendered.get_rect()
63 self.lines.append(pygame.transform.scale(
64 current_line_rendered,(line_rect.width * 2,
65 line_rect.height * 2)))
67 current_line_rendered = self.font.render(word, True, self.colour)
69 raise Exception('Line too long. Please resize or rephrase')
70 if current_line_rendered is not None:
71 line_rect = current_line_rendered.get_rect()
72 self.lines.append(pygame.transform.scale(
73 current_line_rendered,(line_rect.width * 2,
74 line_rect.height * 2)))
76 line = self.font.render(line, True, self.colour)
77 line_rect = line.get_rect()
78 width = max(width, line.get_rect().width)
79 height += line.get_rect().height
80 self.lines.append(pygame.transform.scale(line, (line_rect.width * 2,
81 line_rect.height * 2)))
83 width += 2 + self.padding
84 height += 2 + self.padding
85 self.surface = pygame.surface.Surface((width, height),
86 pygame.locals.SRCALPHA)
88 def draw(self, surface):
89 self.surface.fill(self.bg_colour)
91 for line in self.lines:
92 surface.blit(line, (self.padding, y + self.padding))
93 y += line.get_rect().height
94 self.text_rect = surface.get_rect()
96 self.rect.size = self.text_rect.size