You are a robot, frantically trying to set the correct bits to gain points,
for reasons that are unlikely to ever become clear.
.
- Each card on the board has several possible actions, some of which require
+ Each tile on the board has several possible actions, some of which require
bits to be set.
substitutions['rot_direction'],)
if location is None:
- substitutions['location_bits'] = 'bits specified by this location'
+ substitutions['location_bits'] = 'bits specified by this tile'
else:
substitutions['location_bits'] = bit_glyphs(
location.bitwise_operand)
class RotateLocations(LocationAction):
- TEXT = "Rotate adjacent locations %(rot_direction_name)s."
+ TEXT = "Rotate adjacent tiles %(rot_direction_name)s."
GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,)
def perform_action(self, board, location):
HINTS = {
ACT: ("Choose an action using the Up/Down keys.\n"
"Press Return to execute the action."),
- EXAMINE: "Select a card to examine using the arrow keys.",
+ EXAMINE: "Select a tile to examine using the arrow keys.",
}
-HINT_LEGAL_MOVE = "\nPress Return to move to this card."
+HINT_LEGAL_MOVE = "\nPress Return to move to this tile."
TITLES = {
ACT: "Choose an Action",
- EXAMINE: "Select a Card",
+ EXAMINE: "Select a Tile",
}