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Merge branch 'master' of ctpug.org.za:koperkapel
[koperkapel.git]
/
koperkapel
/
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Bullets now hit things.
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commitdiff
2016-03-05
adrianna
get in and out of vehicles
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Bullets move.
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2016-03-05
Neil
Cleanup stale enemy move things
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Doh.
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2016-03-05
Neil
Random roaches
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2016-03-05
Neil
Fix enemy respawning. Slow rate a bit
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commitdiff
2016-03-05
Neil
Enemy movement is something we may eventually do
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2016-03-05
Neil
Correctly reset creation time
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2016-03-05
Simon Cross
Very hacky bullets.
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2016-03-05
Simon Cross
Play weapon sounds when firing.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Melee weapons now do damage.
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commitdiff
2016-03-05
Neil
Load sounds on weapon init
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2016-03-05
Neil
pass sound to gun
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commitdiff
2016-03-05
Neil
Gun sound
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commitdiff
2016-03-05
Neil
Move sound to right place
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2016-03-05
Neil
Add sound parameter to weapon class
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Pass in weapon explicitly to avoid it being confused...
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commitdiff
2016-03-05
Neil
Fix name
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commitdiff
2016-03-05
Neil
Fix names
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commitdiff
2016-03-05
Simon Cross
Better positioning.
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commitdiff
2016-03-05
Simon Cross
Make new images safe.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Use new splash screen.
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commitdiff
2016-03-05
Simon Cross
Pull SelectableSurfActor out of vehicles.
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commitdiff
2016-03-05
Neil
Enemies appear
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commitdiff
2016-03-05
adrianna
think of the poor windows users
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commitdiff
2016-03-05
Simon Cross
Drop old weapon when picking up new one.
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commitdiff
2016-03-05
Simon Cross
Really gain items.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Gain items.
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commitdiff
2016-03-05
adrianna
randomly rotate serum puddles
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commitdiff
2016-03-05
Simon Cross
PEP8 fixes.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Neil
Hack keyboard behaviour to be different. Also incidentl...
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commitdiff
2016-03-05
Simon Cross
Able to consume items.
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commitdiff
2016-03-05
Simon Cross
game_pos should be a tuple.
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commitdiff
2016-03-05
Simon Cross
Weapons should be still when not in use.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Show weapons when walking.
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commitdiff
2016-03-05
Neil
The first steps towards enemy generators
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commitdiff
2016-03-05
Simon Cross
Animate weapons.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Add a butter knife to level 1.
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commitdiff
2016-03-05
Simon Cross
Add smart and strong serums to level 1.
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commitdiff
2016-03-05
adrianna
renamed weapon frames
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Display a serum on level1.
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commitdiff
2016-03-05
adrianna
weapon animations
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Load items.
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commitdiff
2016-03-05
Simon Cross
Fix module comment.
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commitdiff
2016-03-05
Simon Cross
Add items to haunt us.
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commitdiff
2016-03-05
adrianna
new exit sign
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commitdiff
2016-03-05
Simon Cross
Add weapons.
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commitdiff
2016-03-05
adrianna
blank weapon
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commitdiff
2016-03-05
Neil
The endless pointlessness of level progression
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commitdiff
2016-03-05
Neil
Add placeholder exit tile
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commitdiff
2016-03-05
adrianna
splash screen
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commitdiff
2016-03-05
Simon Cross
Add default weapon (spit).
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commitdiff
2016-03-05
Simon Cross
Refactor giant on_key_down.
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commitdiff
2016-03-05
Neil
Add basis for second level
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commitdiff
2016-03-05
Neil
add roaches placeholder
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commitdiff
2016-03-05
Neil
Make level convertor take arguments
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commitdiff
2016-03-05
Simon Cross
Refactor cat.
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commitdiff
2016-03-05
Simon Cross
Update the menu.
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commitdiff
2016-03-05
adrianna
rat
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commitdiff
2016-03-05
Neil
Gain more roaches
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Random vehicle swapping.
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commitdiff
2016-03-05
David.Sharpe
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
David.Sharpe
Fix level converter tool
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Add base support for deferring world updates.
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commitdiff
2016-03-05
David.Sharpe
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
David.Sharpe
Stuff
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commitdiff
2016-03-05
David.Sharpe
Sample level converter
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commitdiff
2016-03-05
Simon Cross
Will it blend?
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commitdiff
2016-03-05
Simon Cross
More vehicles!
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commitdiff
2016-03-05
Simon Cross
Add big vehicles images.
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commitdiff
2016-03-05
Simon Cross
Pass through extra arguments to AnimatedSurfActor.
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commitdiff
2016-03-05
Simon Cross
Add seating for new vehicles.
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commitdiff
2016-03-05
Simon Cross
Remove some fiddling with pygzero internals.
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
tree
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commitdiff
2016-03-05
Simon Cross
Moar vehicles!
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commitdiff
2016-03-05
adrianna
info
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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commitdiff
2016-03-05
Simon Cross
Actually add animsurf.
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commitdiff
2016-03-05
Simon Cross
Factor out frame based actors.
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commitdiff
2016-03-05
adrianna
crowbnar
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commitdiff
2016-03-05
Neil
Fix anchor for lots roaches
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commitdiff
2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
tree
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commitdiff
2016-03-05
Simon Cross
Actors will perform where asked.
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commitdiff
2016-03-05
adrianna
one of these things is not like the others
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commitdiff
2016-03-05
Simon Cross
Move viewport from Engine to Scene.
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