Add back light radius checks.
[tabakrolletjie.git] / tabakrolletjie / lights.py
2016-09-09 Simon CrossAdd back light radius checks.
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 Simon CrossMove radius and angle limits into ray manager.
2016-09-09 adriannamade light body bigger
2016-09-09 NeilLights can be added to the world
2016-09-09 adriannamade light fixtures smaller
2016-09-09 Simon CrossWrap long line.
2016-09-09 adriannamade the lamp a lamp
2016-09-09 adriannaadded a multiply transform to use on light fittings
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 adriannavariable name oops
2016-09-09 adriannastarted adding fittings to lights
2016-09-09 Simon Cross55 FPS, remove a blit.
2016-09-09 Simon CrossFix rendering artifact by replacing a call to the funct...
2016-09-09 Simon CrossRemove debug.
2016-09-09 Simon Cross40 FPS and one fewer temporary surfaces.
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 Simon CrossUse rects to improve rendering times.
2016-09-08 NeilMerge branch 'master' of ctpug:tabakrolletjie
2016-09-08 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-08 Simon CrossSlightly better ray poly updating.
2016-09-07 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-07 Simon CrossHacky demonstration of changing angle limits.
2016-09-07 Simon CrossFetch pygame polys from ray manager.
2016-09-07 Simon CrossFactor out ray manager.
2016-09-07 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-07 Simon CrossMove ray manipulation into a separate module.
2016-09-07 Simon CrossClean up temporary surface usage and remove used of...
2016-09-07 NeilAvoid surface.copy for the cases where we blow away...
2016-09-07 NeilAdd shape-based light query
2016-09-06 Simon CrossHacky light rendering limited by distance and angle.
2016-09-06 Simon CrossAdd function that returns whether a position is lit.
2016-09-06 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-06 Simon CrossLights can now be turned on and off at night.
2016-09-06 Simon CrossAdd obstacle manager and move nearest calculation to...
2016-09-06 Simon CrossAdd light manager.
2016-09-06 Simon CrossClickable lights.
2016-09-06 Simon CrossAdd circular fitting to lights.
2016-09-06 Simon CrossUse debug_timer on lights.
2016-09-06 Simon CrossAdd toggle method to lights.
2016-09-04 Simon CrossSeparate rendering of lights and light fixtures.
2016-09-04 Simon CrossKeep number of vertices low during ray tracing.
2016-09-04 Simon CrossAdd performance debugging for lights.
2016-09-04 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-04 Simon CrossFix flake8 warnings.
2016-09-04 Simon CrossFirst working version of light rays.
2016-09-04 Simon CrossHook up lights and refactor obstacle loading.
2016-09-04 Simon Crosst pushMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-04 Simon CrossDraft of adding lights to a space.
2016-09-04 Simon CrossAdd utility for loading a light.
2016-09-04 Simon CrossAdd draft of package layout.