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Add back light radius checks.
[tabakrolletjie.git]
/
tabakrolletjie
/
lights.py
2016-09-09
Simon Cross
Add back light radius checks.
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2016-09-09
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-09
Simon Cross
Move radius and angle limits into ray manager.
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2016-09-09
adrianna
made light body bigger
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2016-09-09
Neil
Lights can be added to the world
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2016-09-09
adrianna
made light fixtures smaller
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2016-09-09
Simon Cross
Wrap long line.
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2016-09-09
adrianna
made the lamp a lamp
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2016-09-09
adrianna
added a multiply transform to use on light fittings
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2016-09-09
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-09
adrianna
variable name oops
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2016-09-09
adrianna
started adding fittings to lights
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2016-09-09
Simon Cross
55 FPS, remove a blit.
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2016-09-09
Simon Cross
Fix rendering artifact by replacing a call to the funct...
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2016-09-09
Simon Cross
Remove debug.
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2016-09-09
Simon Cross
40 FPS and one fewer temporary surfaces.
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2016-09-09
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-09
Simon Cross
Use rects to improve rendering times.
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2016-09-08
Neil
Merge branch 'master' of ctpug:tabakrolletjie
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2016-09-08
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-08
Simon Cross
Slightly better ray poly updating.
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2016-09-07
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-07
Simon Cross
Hacky demonstration of changing angle limits.
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2016-09-07
Simon Cross
Fetch pygame polys from ray manager.
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2016-09-07
Simon Cross
Factor out ray manager.
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2016-09-07
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-07
Simon Cross
Move ray manipulation into a separate module.
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2016-09-07
Simon Cross
Clean up temporary surface usage and remove used of...
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2016-09-07
Neil
Avoid surface.copy for the cases where we blow away...
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2016-09-07
Neil
Add shape-based light query
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2016-09-06
Simon Cross
Hacky light rendering limited by distance and angle.
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2016-09-06
Simon Cross
Add function that returns whether a position is lit.
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2016-09-06
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-06
Simon Cross
Lights can now be turned on and off at night.
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2016-09-06
Simon Cross
Add obstacle manager and move nearest calculation to...
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2016-09-06
Simon Cross
Add light manager.
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2016-09-06
Simon Cross
Clickable lights.
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2016-09-06
Simon Cross
Add circular fitting to lights.
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2016-09-06
Simon Cross
Use debug_timer on lights.
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2016-09-06
Simon Cross
Add toggle method to lights.
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2016-09-04
Simon Cross
Separate rendering of lights and light fixtures.
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2016-09-04
Simon Cross
Keep number of vertices low during ray tracing.
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2016-09-04
Simon Cross
Add performance debugging for lights.
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2016-09-04
Simon Cross
Merge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-04
Simon Cross
Fix flake8 warnings.
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2016-09-04
Simon Cross
First working version of light rays.
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2016-09-04
Simon Cross
Hook up lights and refactor obstacle loading.
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2016-09-04
Simon Cross
t pushMerge branch 'master' of ctpug.org.za:tabakrolletjie
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2016-09-04
Simon Cross
Draft of adding lights to a space.
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2016-09-04
Simon Cross
Add utility for loading a light.
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2016-09-04
Simon Cross
Add draft of package layout.
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