Simon Cross [Fri, 4 Mar 2016 22:49:21 +0000 (00:49 +0200)]
Hackish serum placement offset.
adrianna [Fri, 4 Mar 2016 22:44:57 +0000 (00:44 +0200)]
this is unnecessary
adrianna [Fri, 4 Mar 2016 22:44:39 +0000 (00:44 +0200)]
colours should work with this
Simon Cross [Fri, 4 Mar 2016 22:43:19 +0000 (00:43 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Fri, 4 Mar 2016 22:43:07 +0000 (00:43 +0200)]
Cycle through serums.
Simon Cross [Fri, 4 Mar 2016 22:42:41 +0000 (00:42 +0200)]
Serum assembly.
Simon Cross [Fri, 4 Mar 2016 22:42:11 +0000 (00:42 +0200)]
Clear method for layers.
Simon Cross [Fri, 4 Mar 2016 22:41:50 +0000 (00:41 +0200)]
__len__ and __bool__ for world list proxies.
Simon Cross [Fri, 4 Mar 2016 22:41:12 +0000 (00:41 +0200)]
Be a bit more clear about what needs copies.
adrianna [Fri, 4 Mar 2016 22:22:48 +0000 (00:22 +0200)]
flying quadcopter and vibrating roomba
Simon Cross [Fri, 4 Mar 2016 22:19:43 +0000 (00:19 +0200)]
Remove commented out code.
Simon Cross [Fri, 4 Mar 2016 22:15:36 +0000 (00:15 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Fri, 4 Mar 2016 22:14:39 +0000 (00:14 +0200)]
Generate big serum images for management screen.
Neil [Fri, 4 Mar 2016 22:09:53 +0000 (00:09 +0200)]
A roach wanders into the world
Simon Cross [Fri, 4 Mar 2016 21:59:46 +0000 (23:59 +0200)]
Start describing serums.
Simon Cross [Fri, 4 Mar 2016 21:39:47 +0000 (23:39 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Fri, 4 Mar 2016 21:39:33 +0000 (23:39 +0200)]
Color roaches according to their abilities.
adrianna [Fri, 4 Mar 2016 21:29:09 +0000 (23:29 +0200)]
roomba
Simon Cross [Fri, 4 Mar 2016 21:25:03 +0000 (23:25 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Fri, 4 Mar 2016 21:24:30 +0000 (23:24 +0200)]
Game structure notes and ideas.
Neil [Fri, 4 Mar 2016 21:24:17 +0000 (23:24 +0200)]
Saner default starting pos
Neil [Fri, 4 Mar 2016 21:17:45 +0000 (23:17 +0200)]
Add starting position to level, and show it on view level screen
Simon Cross [Fri, 4 Mar 2016 20:45:51 +0000 (22:45 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Fri, 4 Mar 2016 20:45:27 +0000 (22:45 +0200)]
Give roaches more colours and fewer legs.
adrianna [Fri, 4 Mar 2016 20:35:49 +0000 (22:35 +0200)]
serum graphics
Simon Cross [Fri, 4 Mar 2016 20:27:37 +0000 (22:27 +0200)]
The roaches have eyes!
Simon Cross [Fri, 4 Mar 2016 20:24:57 +0000 (22:24 +0200)]
Walking roaches.
Simon Cross [Fri, 4 Mar 2016 19:35:33 +0000 (21:35 +0200)]
Rename roach management scene module.
Simon Cross [Fri, 4 Mar 2016 19:28:53 +0000 (21:28 +0200)]
Bigger roaches.
Simon Cross [Fri, 4 Mar 2016 19:21:05 +0000 (21:21 +0200)]
Place roach seats.
Simon Cross [Fri, 4 Mar 2016 19:20:35 +0000 (21:20 +0200)]
Roach seats.
Simon Cross [Fri, 4 Mar 2016 18:58:54 +0000 (20:58 +0200)]
Update roach management images for new game size.
Neil [Fri, 4 Mar 2016 15:57:35 +0000 (17:57 +0200)]
Add more structured level 1 as basis for tutorial
David Sharpe [Fri, 4 Mar 2016 05:45:25 +0000 (07:45 +0200)]
Fixed rooms in maps again and added passages(broken)
Simon Cross [Thu, 3 Mar 2016 22:37:26 +0000 (00:37 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Thu, 3 Mar 2016 22:37:09 +0000 (00:37 +0200)]
Vague sketch of displaying vehicle in roach management scene.
Simon Cross [Thu, 3 Mar 2016 22:36:02 +0000 (00:36 +0200)]
Set initial (lack of) vehicle.
Simon Cross [Thu, 3 Mar 2016 22:35:33 +0000 (00:35 +0200)]
Roaches on foot.
David Sharpe [Thu, 3 Mar 2016 22:31:58 +0000 (00:31 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
David Sharpe [Thu, 3 Mar 2016 22:31:06 +0000 (00:31 +0200)]
Merge of doom
Simon Cross [Thu, 3 Mar 2016 22:02:31 +0000 (00:02 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Thu, 3 Mar 2016 22:02:17 +0000 (00:02 +0200)]
Package for vehicles.
Neil [Thu, 3 Mar 2016 21:37:16 +0000 (23:37 +0200)]
Move various bits into gamelib
Neil [Thu, 3 Mar 2016 21:16:03 +0000 (23:16 +0200)]
Split level scene for game play extensions
David Sharpe [Thu, 3 Mar 2016 21:09:36 +0000 (23:09 +0200)]
Merge
David Sharpe [Thu, 3 Mar 2016 21:08:58 +0000 (23:08 +0200)]
Merge
adrianna [Thu, 3 Mar 2016 15:21:50 +0000 (17:21 +0200)]
fixed random tile rotationa nd made OrientatedTile inherit fromTile
adrianna [Thu, 3 Mar 2016 15:19:49 +0000 (17:19 +0200)]
refactored to fix bunker dependency regeneration
Neil [Thu, 3 Mar 2016 11:32:35 +0000 (13:32 +0200)]
Load tunnel tiles
Neil [Thu, 3 Mar 2016 11:32:23 +0000 (13:32 +0200)]
Add placeholder tunnel images
Neil [Thu, 3 Mar 2016 10:23:28 +0000 (12:23 +0200)]
Add placeholder underground images. Start work on proper tunnel image loading
Neil [Thu, 3 Mar 2016 09:46:58 +0000 (11:46 +0200)]
Add placeholder underground tile types
Neil [Thu, 3 Mar 2016 09:44:28 +0000 (11:44 +0200)]
Update level
Neil [Thu, 3 Mar 2016 09:44:22 +0000 (11:44 +0200)]
Rename underground tiles in level generator
Neil [Thu, 3 Mar 2016 09:07:05 +0000 (11:07 +0200)]
Crudely hack tileset support back in
Neil [Thu, 3 Mar 2016 08:48:24 +0000 (10:48 +0200)]
Make screen size a tile shorter
Neil [Thu, 3 Mar 2016 08:48:06 +0000 (10:48 +0200)]
Make roach pads slightly shorter
Neil [Thu, 3 Mar 2016 05:44:38 +0000 (07:44 +0200)]
Don't make diagonal tunnels
Neil [Wed, 2 Mar 2016 21:59:47 +0000 (23:59 +0200)]
Rename to be more distinct from actor layers
Neil [Wed, 2 Mar 2016 21:55:18 +0000 (23:55 +0200)]
Steps towards switching views between the level layers
Neil [Wed, 2 Mar 2016 21:26:26 +0000 (23:26 +0200)]
Recreate test level with underlay
Neil [Wed, 2 Mar 2016 21:24:58 +0000 (23:24 +0200)]
Hack in underlay generation
Neil [Wed, 2 Mar 2016 20:36:27 +0000 (22:36 +0200)]
Reorganise tiles so we can potentially create tilesets
adrianna [Wed, 2 Mar 2016 22:34:43 +0000 (00:34 +0200)]
nicer tiles
adrianna [Wed, 2 Mar 2016 22:21:12 +0000 (00:21 +0200)]
moar randomness
adrianna [Wed, 2 Mar 2016 22:09:21 +0000 (00:09 +0200)]
decoupled tiles from tile images
Simon Cross [Wed, 2 Mar 2016 22:00:24 +0000 (00:00 +0200)]
Screenshot of an early draft of the roach management scene.
Simon Cross [Wed, 2 Mar 2016 21:53:26 +0000 (23:53 +0200)]
Make roach management buttons print things.
Simon Cross [Wed, 2 Mar 2016 21:53:03 +0000 (23:53 +0200)]
Make layers iterable.
Simon Cross [Wed, 2 Mar 2016 21:52:47 +0000 (23:52 +0200)]
Add image button.
Simon Cross [Wed, 2 Mar 2016 21:32:58 +0000 (23:32 +0200)]
Merge Makefile changes.
Simon Cross [Wed, 2 Mar 2016 21:29:59 +0000 (23:29 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Wed, 2 Mar 2016 21:29:37 +0000 (23:29 +0200)]
Add roach management buttons.
Simon Cross [Wed, 2 Mar 2016 21:29:02 +0000 (23:29 +0200)]
Update roach_management and vehicle PNGs.
Simon Cross [Wed, 2 Mar 2016 21:28:21 +0000 (23:28 +0200)]
Vehicle (walking) background.
Simon Cross [Wed, 2 Mar 2016 21:27:58 +0000 (23:27 +0200)]
Roach management buttons.
adrianna [Wed, 2 Mar 2016 21:19:57 +0000 (23:19 +0200)]
wall and floor tiles; not hooked up yet
Simon Cross [Wed, 2 Mar 2016 20:24:28 +0000 (22:24 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Wed, 2 Mar 2016 20:23:49 +0000 (22:23 +0200)]
Better layer management.
adrianna [Wed, 2 Mar 2016 20:13:15 +0000 (22:13 +0200)]
putting this back now that makefile doesn't autodetect tiles
Simon Cross [Wed, 2 Mar 2016 20:12:45 +0000 (22:12 +0200)]
Rules for building roach_management PNGs.
adrianna [Wed, 2 Mar 2016 20:06:45 +0000 (22:06 +0200)]
less magical makefile
Simon Cross [Wed, 2 Mar 2016 20:04:59 +0000 (22:04 +0200)]
Display roach pads.
Simon Cross [Wed, 2 Mar 2016 20:04:34 +0000 (22:04 +0200)]
Roach management PNGs.
Simon Cross [Wed, 2 Mar 2016 20:04:11 +0000 (22:04 +0200)]
Roach management pads.
Simon Cross [Wed, 2 Mar 2016 19:34:22 +0000 (21:34 +0200)]
Move roaches to the roach layer.
Simon Cross [Wed, 2 Mar 2016 19:32:08 +0000 (21:32 +0200)]
Allow actors to be placed on different layers.
Simon Cross [Wed, 2 Mar 2016 19:23:14 +0000 (21:23 +0200)]
Merge branch 'master' of ctpug.org.za:koperkapel
Simon Cross [Wed, 2 Mar 2016 19:23:08 +0000 (21:23 +0200)]
Pass read-only world proxy to scene functions. Changes ideally made only through events.
adrianna [Wed, 2 Mar 2016 18:57:27 +0000 (20:57 +0200)]
less disgusting makefile
Simon Cross [Wed, 2 Mar 2016 18:43:27 +0000 (20:43 +0200)]
Gromphadorhina portentosa.
adrianna [Wed, 2 Mar 2016 18:14:23 +0000 (20:14 +0200)]
replaced image generation bash script with makefile
adrianna [Wed, 2 Mar 2016 18:10:09 +0000 (20:10 +0200)]
fixing bug in soon-to-be-replaced generation script
Simon Cross [Wed, 2 Mar 2016 15:54:25 +0000 (17:54 +0200)]
Use WorldEvent to switch level.
Simon Cross [Wed, 2 Mar 2016 15:41:42 +0000 (17:41 +0200)]
Let the roaches be displayed.
Simon Cross [Wed, 2 Mar 2016 15:41:06 +0000 (17:41 +0200)]
Let there be roaches.
Simon Cross [Wed, 2 Mar 2016 14:58:40 +0000 (16:58 +0200)]
Flake8 fixes.
Simon Cross [Wed, 2 Mar 2016 14:54:10 +0000 (16:54 +0200)]
Skeleton for roach management scene.
Neil [Wed, 2 Mar 2016 14:36:11 +0000 (16:36 +0200)]
Move viewport management down into the engine and add suitable events. Cache initial level background to improve performance
David Sharpe [Wed, 2 Mar 2016 07:10:45 +0000 (09:10 +0200)]
Add passage links to rooms