2014-05-17 |
Stefano Rivera | Shorter hints, which mean more space for actions in...
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2014-05-17 |
Stefano Rivera | Return is old-school (8-bit?)
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2014-05-17 |
Stefano Rivera | Strip underscory stuff from JSON
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commit | commitdiff | tree |
2014-05-17 |
Stefano Rivera | Explain some movement bit manipulation, in the tutorial
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2014-05-17 |
Stefano Rivera | Explain tile replacement
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2014-05-17 |
Stefano Rivera | Hook the introduction into the menus
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2014-05-17 |
Stefano Rivera | We have standards
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2014-05-17 |
Stefano Rivera | We set defaults in new_game() don't pass parameters...
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2014-05-17 |
Stefano Rivera | Introduction level
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2014-05-17 |
Stefano Rivera | Setting defaults shouldn't be restricted to puzzles
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2014-05-17 |
Stefano Rivera | Hack hack hack hack
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2014-05-17 |
Stefano Rivera | ClearBits action
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2014-05-17 |
Stefano Rivera | Overrideable messages
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2014-05-17 |
Stefano Rivera | Don't hardcode the initial cursor position
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2014-05-17 |
Stefano Rivera | YAML knows about integers. Not tuples
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2014-05-17 |
Stefano Rivera | Allow overriding defaults from puzzles
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2014-05-17 |
Stefano Rivera | Puzzles now live in a subdir
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2014-05-17 |
Stefano Rivera | Optimize
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2014-05-17 |
Stefano Rivera | icotool doesn't care about indexed palettes
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2014-05-17 |
Stefano Rivera | Fix the icon on Windows
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2014-05-17 |
Stefano Rivera | We now have a 64x64 icon
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2014-05-17 |
Stefano Rivera | Rebuild the XPM icon too
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commit | commitdiff | tree |
2014-05-17 |
Stefano Rivera | Make icons
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2014-05-17 |
Stefano Rivera | Whitespace
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2014-05-17 |
Stefano Rivera | Actually barrel-shift
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2014-05-17 |
Stefano Rivera | Adrianna: We *can* spell your name correctly
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2014-05-17 |
Stefano Rivera | We're generating single-channel sounds. Tell oggenc...
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2014-05-17 |
Stefano Rivera | MOAR sounds
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2014-05-17 |
Stefano Rivera | Musical menus
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2014-05-17 |
Stefano Rivera | Unbreak howto screen
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2014-05-17 |
Stefano Rivera | Icon Makefile
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2014-05-17 |
Stefano Rivera | Generate JSON during build time.
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2014-05-17 |
Stefano Rivera | PEP-8
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2014-05-17 |
Stefano Rivera | Hook up shift glyph
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2014-05-17 |
Stefano Rivera | Bit shifts!
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2014-05-17 |
Stefano Rivera | Override dh_python2's idea of supported python versions...
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2014-05-17 |
Stefano Rivera | Debian packaging
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2014-05-17 |
Stefano Rivera | I missed a capital YAML
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2014-05-17 |
Stefano Rivera | Re-brand setup.py
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2014-05-16 |
Stefano Rivera | Credits title shouldn't scroll
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2014-05-16 |
Stefano Rivera | Take EIGHT_BIT_SCALE into account, in box_width
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2014-05-16 |
Stefano Rivera | Standard difficulty by default
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2014-05-16 |
Stefano Rivera | Scroll arrows on (and neater) how to play page
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2014-05-16 |
Stefano Rivera | Create a source distribution
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2014-05-16 |
Stefano Rivera | Pre-generate JSON, so we don't need to require pyyaml
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2014-05-16 |
Stefano Rivera | Make the icon crisper on OSX
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2014-05-16 |
Stefano Rivera | Set a window icon and title
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2014-05-16 |
Stefano Rivera | All the icons
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2014-05-16 |
Stefano Rivera | Cheat to gain health
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2014-05-16 |
Stefano Rivera | I'm too lazy to actually type the KONAMI code
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2014-05-16 |
Stefano Rivera | Ooops, that was a local filename that wasn't commited...
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2014-05-16 |
Stefano Rivera | Those did nothing
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2014-05-16 |
Stefano Rivera | Pythonic sound generator
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2014-05-16 |
Stefano Rivera | A (debug) way to start with more bits
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2014-05-16 |
Stefano Rivera | Play sounds when moving around the board
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2014-05-16 |
Stefano Rivera | Reverse beep on shutdown
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2014-05-16 |
Stefano Rivera | Shebang, +x bit
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2014-05-16 |
Stefano Rivera | Consistent cursor move sound
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2014-05-14 |
Stefano Rivera | Optimize PNGs
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2014-05-14 |
Stefano Rivera | Again, to get to a stable state
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2014-05-13 |
Stefano Rivera | Optimize PNGs
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2014-05-13 |
Stefano Rivera | Screenshot
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2014-05-13 |
Stefano Rivera | KEYDOWN everywhere
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2014-05-13 |
Stefano Rivera | Move keys to constants
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2014-05-13 |
Stefano Rivera | Dvorak support (also, we need to factor these out...)
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2014-05-13 |
Stefano Rivera | And ASDF too
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2014-05-13 |
Stefano Rivera | Good point, neil, KP_ENTER should count too
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2014-05-13 |
Stefano Rivera | Display 1s and 0s on the bits
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2014-05-12 |
Stefano Rivera | It isn't always a 4/4 split
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2014-05-11 |
Stefano Rivera | Scale up images
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2014-05-11 |
Stefano Rivera | Start of GameBits
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2014-05-11 |
Stefano Rivera | working PlayerBitsWidget
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2014-05-11 |
Stefano Rivera | blit actually wants a pos, no need to calculate the...
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2014-05-11 |
Stefano Rivera | Even blocker text
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2014-05-11 |
Stefano Rivera | Remove boilerplate overrides
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2014-05-11 |
Stefano Rivera | Return True when we called a callback
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2014-05-11 |
Stefano Rivera | SelectorWidget
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2014-05-11 |
Stefano Rivera | Callbacks for widget events
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2014-05-11 |
Stefano Rivera | No .orig files
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commit | commitdiff | tree |
2014-05-11 |
Stefano Rivera | Explain Widget methods
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2014-05-11 |
Stefano Rivera | Scenes get a Container for widgets
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2014-05-11 |
Stefano Rivera | One true import-style
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2014-05-11 |
Stefano Rivera | A menu that works (but doesn't show the selection)
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2014-05-11 |
Stefano Rivera | Keydown
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2014-05-11 |
Stefano Rivera | More menu options
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2014-05-11 |
Stefano Rivera | Rotation mutators
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2014-05-11 |
Stefano Rivera | Turn resources into a module, which can hold mutators too
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2014-05-11 |
Stefano Rivera | Helper for colour conversion
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2014-05-11 |
Stefano Rivera | Blocky text (4 pixels per pixel)
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2014-05-11 |
Stefano Rivera | Blank the screen on each frame
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2014-05-11 |
Stefano Rivera | Scenes have a widget list (in draw order)
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2014-05-11 |
Stefano Rivera | Limit frame rate
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2014-05-11 |
Stefano Rivera | A TextWidget
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2014-05-11 |
Stefano Rivera | Support -m
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2014-05-11 |
Stefano Rivera | Initialize sound
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2014-05-11 |
Stefano Rivera | Make data a module, to make pkg_resources happy
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2014-05-11 |
Stefano Rivera | Display a blank window
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