7 from kivy.app import App
8 from kivy.logger import Logger, LoggerHistory
9 from kivy.uix.widget import Widget
10 from kivy.uix.floatlayout import FloatLayout
11 from kivy.graphics import Color, Rectangle
13 from erdslangetjie.data import filepath, load
14 from erdslangetjie.level import Level
17 class EditorWindow(FloatLayout):
19 def __init__(self, level):
20 super(EditorWindow, self).__init__(size=(960, 960))
21 if os.path.exists(filepath(level)):
22 level_data = load(level)
24 elif os.path.exists(filepath('levels/' + level)):
25 level_data = load('levels/' + level)
26 self.level = 'levels/' + level
28 print 'Unable to find %s - treating this as a new level' % level
29 level_data = load('levels/blank.txt')
30 if 'levels/' in level:
33 self.level = 'levels/' + level
34 self.level_obj = Level()
35 self.level_obj.load(level_data)
40 tiles = self.level_obj.get_tiles()
43 for tile_line in tiles:
45 for tile in tile_line:
46 node = Widget(size=(tile_size, tile_size), pos=(bx, by))
49 Rectangle(pos=node.pos, size=node.size,
58 def __init__(self, level):
60 super(EditorApp, self).__init__()
63 editor = EditorWindow(self.level)
73 # Uncomment to silence excessive logging
74 #for hdlr in Logger.handlers[:]:
75 # if not isinstance(hdlr, LoggerHistory):
76 # Logger.removeHandler(hdlr)
77 EditorApp(level).run()
80 if __name__ == '__main__':