PEP8 fixes.
[koperkapel.git] / koperkapel / actors / orientatedsurf.py
1 """ Actor that takes a surface. """
2
3 from pygame.transform import rotate
4 from pgzero.actor import POS_TOPLEFT, ANCHOR_CENTER
5
6 from .surf import SurfActor
7
8
9 class OrientatedSurfActor(SurfActor):
10     def __init__(self, surf, pos=POS_TOPLEFT, anchor=ANCHOR_CENTER, angle=0,
11                  **kwargs):
12         self._handle_unexpected_kwargs(kwargs)
13
14         self._angle = angle
15         self._base_surf = surf
16         super().__init__(surf, pos, anchor)
17         self._init_position(pos, anchor, **kwargs)
18
19     @property
20     def angle(self):
21         return self._angle
22
23     @angle.setter
24     def angle(self, angle):
25         self._angle = angle
26         self._surf = self._orig_surf = rotate(self._base_surf, angle)
27
28     @property
29     def surf(self):
30         """ The original surface displaying the actor. """
31         return self._orig_surf
32
33     @surf.setter
34     def surf(self, surf):
35         self._base_surf = surf
36         self._orig_surf = self._surf = rotate(surf, self._angle)
37         self._update_pos()