Door hacking
[koperkapel.git] / koperkapel / gamelib / door.py
1 # A doors / keypads set
2
3 import os
4 from pgzero.loaders import images
5 from ..actors.orientatedsurf import OrientatedSurfActor
6
7
8 class Door(OrientatedSurfActor):
9
10     def __init__(self, x, y, angle):
11         self._closed = True
12         self._open_surf = images.load(os.path.join('fixtures', 'door_open'))
13         self._closed_surf = images.load(os.path.join('fixtures', 'door_closed'))
14         self.game_pos = (x, y)
15         super().__init__(self._closed_surf, angle)
16
17     def open(self):
18         self._closed = False
19         self.surf = self._open_surf
20
21     def is_closed(self):
22         return self._closed