Rename roach management scene module.
[koperkapel.git] / koperkapel / scenes / menu.py
1 """ Main menu scene. """
2
3 from pgzero.constants import keys
4 from ..actors.buttons import TextButton
5 from ..actors.navigator import ActorNavigator
6 from .base import Scene, ChangeSceneEvent, WorldEvent, QuitEvent
7
8
9 class MenuScene(Scene):
10     """ Main menu scene. """
11
12     def __init__(self):
13         super().__init__()
14         self._title = self.actors.add(TextButton("Main Menu"))
15         self._title.pos = (300, 100)
16         self._nav = ActorNavigator()
17         self._menu = [
18             TextButton("Play", action=self.change_to_level),
19             TextButton("View Last Generated Level",
20                        action=self.change_to_viewer),
21             TextButton("Manage Roaches",
22                        action=self.change_to_roach_management),
23             TextButton("Credits", action=self.change_to_credits),
24             TextButton("Quit", action=self.quit),
25         ]
26         for i, item in enumerate(self._menu):
27             item.pos = (300, 200 + (i * 100))
28             self.actors.add(item)
29         self._nav.connect(
30             self._menu, [keys.DOWN, keys.RIGHT], [keys.UP, keys.LEFT],
31             wrap=True)
32         self._nav.current.select()
33
34     def change_to_level(self):
35         from .level import GameLevelScene
36         return [ChangeSceneEvent(GameLevelScene())]
37
38     def change_to_viewer(self):
39         from .viewlevel import ViewLevelScene
40         return [
41             WorldEvent("set", {"level.name": "map"}),
42             ChangeSceneEvent(ViewLevelScene())
43         ]
44
45     def change_to_roach_management(self):
46         from .roach_management import RoachesScene
47         return [ChangeSceneEvent(RoachesScene())]
48
49     def change_to_credits(self):
50         from .credits import CreditsScene
51         return [ChangeSceneEvent(CreditsScene())]
52
53     def quit(self):
54         return [QuitEvent()]
55
56     def on_key_down(self, key, mod, unicode):
57         if key == keys.RETURN:
58             current = self._nav.current
59             if current is not None:
60                 return current.action()
61         else:
62             prev, current = self._nav.follow(key)
63             if prev is not None:
64                 prev.deselect()
65             if current is not None:
66                 current.select()