Hackish serum placement offset.
[koperkapel.git] / koperkapel / scenes / roach_management.py
1 """ Roach management scene. """
2
3 from pgzero.constants import keys, mouse
4 from pgzero.actor import Actor
5 from ..actors.buttons import ImageButton
6 from ..constants import WIDTH, HEIGHT
7 from ..roaches import big_roaches
8 from ..serums import big_serums
9 from ..vehicles.base import Vehicle
10 from .base import Scene, ChangeSceneEvent
11
12
13 TOOLBAR_LEFT_X = WIDTH * 3 // 4
14 TOOLBAR_TOP_Y = 0
15 TOOLBAR_MID_Y = HEIGHT * 1 // 2
16 VEHICLE_MID_X = WIDTH * 3 // 8
17 VEHICLE_MID_Y = HEIGHT * 1 // 2
18 BUTTON_INSET = (20, 20)
19 SERUM_OFFSET = (0, 20)
20
21
22 def inset_button(pos, d):
23     return (
24         pos[0] + d[0] * BUTTON_INSET[0],
25         pos[1] + d[1] * BUTTON_INSET[1])
26
27
28 class RoachesScene(Scene):
29     """ Roach management scene. """
30
31     def __init__(self):
32         super().__init__()
33         self._outside_roach_pos = 0
34         self._inventory_pos = 0
35         self._roaches = self.actors.add_layer("roaches", level=10)
36         self._serums = self.actors.add_layer("serums", level=10)
37         self._pads = self.actors.add_layer("pads", level=5)
38         self._seats = self.actors.add_layer("seats", level=5)
39         self._buttons = self.actors.add_layer("buttons", level=6)
40         self._init_pads()
41         self._init_buttons()
42
43     def enter(self, world):
44         self._vehicle = Vehicle.by_type(world.vehicles.current)
45         self._init_bg()
46         self._init_seats()
47         self._init_roaches(world.roaches)
48         self._update_serums(world.serums)
49
50     def _init_bg(self):
51         self.actors.default.add(self._vehicle.background)
52
53     def _init_seats(self):
54         vrad = self._vehicle.approximate_radius
55         for seat in self._vehicle.seats:
56             seat_actor = self._seats.add(seat.actor)
57             seat_actor.pos = (
58                 seat.pos[0] * vrad + VEHICLE_MID_X,
59                 seat.pos[1] * vrad + VEHICLE_MID_Y)
60
61     def _init_roaches(self, roaches):
62         for i, roach in enumerate(roaches):
63             roach_actor = self._roaches.add(big_roaches.assemble(roach))
64             # TODO: less hacky seat assignment
65             if i < len(self._seats):
66                 roach_actor.pos = self._seats[i].pos
67
68     def _update_serums(self, serums):
69         self._serums.clear()
70         if not serums:
71             return
72         self._inventory_pos %= len(serums)
73         serum_actor = self._serums.add(
74             big_serums.assemble(serums[self._inventory_pos]))
75         inv_pad_centre = self._inventory_pad.center
76         serum_actor.pos = (
77             inv_pad_centre[0] + SERUM_OFFSET[0],
78             inv_pad_centre[1] + SERUM_OFFSET[1])
79
80     def _init_pads(self):
81         self._roach_pad = self._pads.add(
82             Actor("roach_management/roach_pad", anchor=("left", "bottom")))
83         self._roach_pad.pos = (TOOLBAR_LEFT_X, TOOLBAR_MID_Y)
84         self._inventory_pad = self._pads.add(
85             Actor("roach_management/inventory_pad", anchor=("left", "top")))
86         self._inventory_pad.pos = (TOOLBAR_LEFT_X, TOOLBAR_MID_Y)
87
88     def _add_button(self, name, anchor, inset, pos, action):
89         button = self._buttons.add(
90             ImageButton(name, anchor=anchor, action=action))
91         button.pos = inset_button(pos, inset)
92         return button
93
94     def _init_buttons(self):
95         self._add_button(
96             "roach_management/left_button", ("left", "bottom"), (1, -1),
97             self._roach_pad.bottomleft, self._roach_left)
98
99         self._add_button(
100             "roach_management/right_button", ("right", "bottom"), (-1, -1),
101             self._roach_pad.bottomright, self._roach_right)
102
103         self._add_button(
104             "roach_management/left_button", ("left", "bottom"), (1, -1),
105             self._inventory_pad.bottomleft, self._inventory_left)
106
107         self._add_button(
108             "roach_management/right_button", ("right", "bottom"), (-1, -1),
109             self._inventory_pad.bottomright, self._inventory_right)
110
111         self._add_button(
112             "roach_management/eject_button", ("right", "top"), (-1, 1),
113             (TOOLBAR_LEFT_X, TOOLBAR_TOP_Y), self._eject_roach)
114
115     def _roach_left(self):
116         self._outside_roach_pos -= 1
117
118     def _roach_right(self):
119         self._outside_roach_pos += 1
120
121     def _inventory_left(self):
122         self._inventory_pos -= 1
123
124     def _inventory_right(self):
125         self._inventory_pos += 1
126
127     def _eject_roach(self):
128         print("Eject roach.")
129
130     def update(self, world, dt):
131         self._update_serums(world.serums)
132
133     def on_key_down(self, key, mod, unicode):
134         if key == keys.ESCAPE:
135             from .menu import MenuScene
136             return [ChangeSceneEvent(MenuScene())]
137
138     def on_mouse_down(self, pos, button):
139         if button == mouse.LEFT:
140             for actor in self.actors.buttons:
141                 if actor.collidepoint(pos):
142                     actor.action()
143                     break