self._friends = self.actors.add_layer("friendly roaches", level=9)
self._items = self.actors.add_layer("items", level=9)
self._generators = self.actors.add_layer("enemy generators", level=8)
- self._enemies = self.actors.add_layer("enemies", level=7)
+ self._enemies = self.actors.add_layer("enemies", level=11)
self._vehicle = Vehicle.current(world)
self._mode = 'walk'
self._angle = 0 # up