Random roaches
authorNeil <neil@dip.sun.ac.za>
Sat, 5 Mar 2016 21:18:31 +0000 (23:18 +0200)
committerNeil <neil@dip.sun.ac.za>
Sat, 5 Mar 2016 21:18:39 +0000 (23:18 +0200)
koperkapel/gamelib/enemy_roach.py

index 91b404b12bbdea431c1161298edda1a6f9e88d16..2645efa8778cca7dd1939465bfa341d1eea58eb0 100644 (file)
@@ -16,6 +16,7 @@ def get_enemy_roach(level):
     roach.level = level
     roach.move = partial(move, roach)
     roach.last_moved = 0
+    roach.start_pos = None
     each_tick(roach.move)
     return roach
 
@@ -24,5 +25,21 @@ def move(roach, dt):
     """Enemy roach move method"""
     roach.last_moved += dt
     if roach.last_moved > 0.5:
-        print('Moving')
+        if not roach.start_pos:
+            roach.start_pos = roach.game_pos
         roach.last_moved = 0
+        attempt = 0
+        while attempt < 4:
+            attempt += 1
+            dx = random.randint(-1, 1)
+            dy = random.randint(-1, 1)
+            if abs(roach.game_pos[0] + dx - roach.start_pos[0]) > 2:
+                continue
+            if abs(roach.game_pos[1] + dy - roach.start_pos[1]) > 2:
+                continue
+            if roach.level.can_walk(roach.game_pos[0] + dx, roach.game_pos[1] + dy, 'floor'):
+                enemy = roach.level.get_enemy(roach.game_pos[0] + dx, roach.game_pos[1] + dy)
+                if enemy and enemy is not roach:
+                    continue
+                roach.game_pos = (roach.game_pos[0] + dx, roach.game_pos[1] + dy)
+                break