Add missing state arguments to scene __init__s.
[naja.git] / naja / scenes / credits.py
1 """
2 Main menu scene.
3 """
4
5 import pygame.locals as pgl
6
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import SceneChangeEvent
10
11
12 class CreditsScene(Scene):
13
14     base_menu = None
15
16     def __init__(self, state):
17         super(CreditsScene, self).__init__(state)
18         self.widgets.append(TextWidget((60, 10), 'Credits', fontsize=32,
19                             colour='white'))
20         self.widgets.append(TextWidget((60, 30),
21                                        'Your mom\n'
22                                        'A stranger', fontsize=32,
23                             colour='white'))
24
25     def handle_event(self, ev):
26         if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
27             from naja.scenes.menu import MenuScene
28             SceneChangeEvent.post(MenuScene)
29             return