5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import SceneChangeEvent
12 class CreditsScene(Scene):
16 def __init__(self, state):
17 super(CreditsScene, self).__init__(state)
18 self.widgets.append(TextWidget((60, 10), 'Credits', fontsize=32,
20 self.widgets.append(TextWidget((60, 30),
22 'A stranger', fontsize=32,
25 def handle_event(self, ev):
26 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
27 from naja.scenes.menu import MenuScene
28 SceneChangeEvent.post(MenuScene)