5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import SceneChangeEvent
11 class CreditsScene(Scene):
16 super(CreditsScene, self).__init__()
17 self.widgets.append(TextWidget((60, 10), 'Credits', fontsize=32,
19 self.widgets.append(TextWidget((60, 30),
21 'A stranger', fontsize=32,
25 def handle_event(self, ev):
26 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
27 from naja.scenes.menu import MenuScene
28 menu_scene = MenuScene()
29 SceneChangeEvent.post(menu_scene)