5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget, TextBoxWidget
9 from naja.events import SceneChangeEvent
12 class CreditsScene(Scene):
16 def __init__(self, state):
17 super(CreditsScene, self).__init__(state)
18 self.add(TextWidget((480, 160), 'Credits', fontsize=32,
20 self.add(TextBoxWidget((120, 30),
24 'bag full of snakes\n'
25 'A host of really bored bronies\n'
26 'And FIVE GOLDEN RIIIIINGS!', fontsize=32,
27 colour='white', padding=1, border=1,
28 bg_colour='black', border_colour='black',
31 def handle_scene_event(self, ev):
32 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
33 from naja.scenes.menu import MenuScene
34 SceneChangeEvent.post(MenuScene)