5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget, TextBoxWidget
9 from naja.events import SceneChangeEvent
11 class CreditsScene(Scene):
15 def __init__(self, state):
16 super(CreditsScene, self).__init__(state)
17 self.add(TextWidget((360, 160), 'Credits', fontsize=32,
19 self.add(TextBoxWidget((120, 30),
23 'bag full of snakes\n'
24 'A host of really bored bronies\n'
25 'And FIVE GOLDEN RIIIIINGS!', fontsize=32,
26 colour='white', padding=1, border=1,
27 bg_colour='black', border_colour='black',
30 def handle_scene_event(self, ev):
31 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
32 from naja.scenes.menu import MenuScene
33 SceneChangeEvent.post(MenuScene)