5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import SceneChangeEvent
12 class CreditsScene(Scene):
17 super(CreditsScene, self).__init__()
18 self.widgets.append(TextWidget((10, 10), 'Credits',
19 colour=(255, 255, 255)))
21 def set_base_menu(self, base_menu):
22 self.base_menu = base_menu
24 def handle_event(self, ev):
25 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
26 SceneChangeEvent.post(self.base_menu)