tweaked spacing on win and lose screens
[naja.git] / naja / scenes / lose.py
1 """
2 Lose scene.
3 """
4
5 import pygame.locals as pgl
6
7 from naja.constants import KEYS, PALETTE
8 from naja.scenes.scene import Scene
9 from naja.sound import sound
10 from naja.widgets.image_box import ImageBox
11 from naja.widgets.text import TextWidget, TextBoxWidget
12 from naja.events import SceneChangeEvent, LoadGameEvent
13
14
15 class LoseScene(Scene):
16     """
17     Commiserations.
18     """
19
20     def __init__(self, state):
21         super(LoseScene, self).__init__(state)
22
23         background = ImageBox(
24             (0, 0), "screens/you_lost.png")
25         self.add(background)
26
27         y_offset = 250
28
29         if self.state.gameboard.has_cheated:
30             self.add(TextWidget(
31                 (50, y_offset), 'Even with cheats on.', colour=PALETTE.ORANGE))
32             y_offset += 50
33
34         self.add(TextBoxWidget(
35             (50, y_offset), '\n\n'.join([
36                 "Something went terribly wrong.",
37                 "You should re-evaluate your life choices.",
38                 "Press ESC to return to the menu",
39             ]), fontsize=32,
40             colour='white', padding=1, border=1,
41             bg_colour='black', border_colour='black',
42             box_width=300))
43         sound.play_music('lost.ogg', 0.25)
44
45     def handle_scene_event(self, ev):
46         from naja.scenes.menu import MenuScene
47         if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT:
48             sound.stop()
49             # drop current state
50             LoadGameEvent.post(None)
51             SceneChangeEvent.post(MenuScene)
52             return