5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import QuitGameEvent
10 from naja.scenes.credits import CreditsScene
11 from naja.events import SceneChangeEvent
13 class MenuScene(Scene):
16 super(MenuScene, self).__init__()
17 self.widgets.append(TextWidget((10, 10), 'Haai', fontsize=32,
20 def handle_event(self, ev):
21 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
24 if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
25 credits_menu = CreditsScene()
26 SceneChangeEvent.post(credits_menu)