5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import QuitGameEvent
10 from naja.scenes.credits import CreditsScene
11 from naja.events import SceneChangeEvent
14 class MenuScene(Scene):
17 super(MenuScene, self).__init__()
18 self.widgets.append(TextWidget((10, 10), 'Game', fontsize=32,
20 self.widgets.append(TextWidget((10, 40), 'Credits', fontsize=32,
22 self.widgets.append(TextWidget((10, 70), 'Quit', fontsize=32,
25 def handle_event(self, ev):
26 if ev.type == pgl.KEYDOWN and ev.key in (pgl.K_q, pgl.K_ESCAPE):
29 if ev.type == pgl.KEYDOWN and ev.key is pgl.K_RETURN:
30 SceneChangeEvent.post(CreditsScene)