5 import pygame.locals as pgl
7 from naja.scenes.scene import Scene
8 from naja.widgets.text import TextWidget
9 from naja.events import QuitGameEvent
12 class MenuScene(Scene):
15 super(MenuScene, self).__init__()
16 self.widgets.append(TextWidget((10, 10), 'Haai', fontsize=32,
19 def handle_event(self, ev):
20 if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):