Implement game bits.
[naja.git] / naja / widgets / game_bits.py
1 """
2 Widget that holds the games's bits.
3 """
4
5 import pygame
6
7 from naja.constants import BIT_SIZE, BITS
8 from naja.resources import resources
9 from naja.widgets.base import Widget
10
11
12 class GameBitsWidget(Widget):
13     """
14     Widget which holds the game's bits.
15     """
16     def __init__(self, pos, state):
17         super(GameBitsWidget, self).__init__(pos, BIT_SIZE)
18         self.state = state
19
20     def prepare(self):
21         self.surface = pygame.Surface(BIT_SIZE)
22         health = self.state.gameboard.health
23         wins = self.state.gameboard.wins
24
25         bits = []
26         bits.extend(
27             (i < health, 'health', ()) for i in range(4))
28         bits.extend(
29             (i < wins, 'win', ()) for i in range(4))
30
31         for pos, (is_set, image, transforms) in enumerate(bits):
32             img = resources.get_image(
33                 'bits', '%s_%s.png' % (image, 'on' if is_set else 'off'),
34                 transforms=transforms)
35             self.surface.blit(img, (img.get_width() * pos, 0))
36
37     def draw(self, surface):
38         surface.blit(self.surface, self.pos)