Beep in the menu too
[naja.git] / naja / widgets / selector.py
1 import pygame.locals as pgl
2
3 from naja.constants import KEYS
4 from naja.widgets.base import Container
5 from naja.resources import resources
6 from naja.resources.mutators import EIGHT_BIT, R270
7 from naja.sound import sound
8
9
10 class SelectorWidget(Container):
11     def __init__(self, *args, **kwargs):
12         super(SelectorWidget, self).__init__(*args, **kwargs)
13         self.position = 0
14         self.selector = resources.get_image('bits', 'arrow_on.png',
15                                             transforms=(R270, EIGHT_BIT))
16
17     def render(self, surface):
18         super(SelectorWidget, self).render(surface)
19         pos = self.selector.get_rect()
20         selected = self.widgets[self.position]
21         pos = pos.move(selected.pos)
22         pos = pos.move(-pos.width * 1.5, (selected.size[1] - pos.height) / 2)
23         surface.blit(self.selector, pos)
24
25     def handle_event(self, ev):
26         if ev.type == pgl.KEYDOWN:
27             if ev.key in KEYS.UP + KEYS.DOWN:
28                 if ev.key in KEYS.DOWN:
29                     self.position += 1
30                 else:
31                     self.position -= 1
32                 self.position %= len(self.widgets)
33                 sound.play_sound('change_action.ogg')
34                 return True
35             elif ev.key in KEYS.SELECT:
36                 return self.widgets[self.position].callback('click')
37
38         return super(SelectorWidget, self).handle_event(ev)