Use "tile" consistently in player-visible text.
[naja.git] / naja / actions.py
index c7717ea9062197a618172b59b9a4da6c88a3eda4..c0f19c634cf62443bd2af5bce8bf145bd7098a59 100644 (file)
@@ -41,7 +41,7 @@ class LocationAction(object):
                 substitutions['rot_direction'],)
 
         if location is None:
-            substitutions['location_bits'] = 'bits specified by this location'
+            substitutions['location_bits'] = 'bits specified by this tile'
         else:
             substitutions['location_bits'] = bit_glyphs(
                 location.bitwise_operand)
@@ -169,7 +169,7 @@ class ShiftLocations(LocationAction):
 
 
 class RotateLocations(LocationAction):
-    TEXT = "Rotate adjacent locations %(rot_direction_name)s."
+    TEXT = "Rotate adjacent tiles %(rot_direction_name)s."
     GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,)
 
     def perform_action(self, board, location):