1 VPATH=../../sources/vector
3 TURNIP=turnip1 turnip2 turnip3
4 MOULD_BODY=mouldA mouldB mouldC
5 MOULD=eyeballA eyeballB eyeballC eyelid
6 LIGHT=spotlight lamp laser pulsatinglamp
7 LIGHT_MASK=light_mask_2_1 light_mask_2_2 light_mask_3_1 light_mask_3_2 light_mask_3_3
8 CONTROLS=night default_cursor exit pause play day remove
10 SPLASH=splash new_game continue_retry help quit
11 MOULD_ICON=tabakrolletjie_icon
14 IMG32=$(MOULD_BODY) $(MOULD) $(LIGHT) seed $(LIGHT_MASK) $(CONTROLS)
15 IMG48=$(LIGHT) $(TURNIP) $(LIGHT_MASK) $(BLANKS)
19 CURSORS=seed $(LIGHT) remove
21 ICON_SIZES=16 32 64 128
23 PNG16=$(patsubst %, 16/%.png, $(IMG16))
24 PNG32=$(patsubst %, 32/%.png, $(IMG32))
25 PNG48=$(patsubst %, 48/%.png, $(IMG48))
26 PNG64=$(patsubst %, 64/%.png, $(IMG64))
27 PNG_CURSORS=$(patsubst %, cursors/%.png, $(CURSORS))
28 PNG_SPLASH=$(patsubst %, splash/%.png, $(SPLASH))
30 all: $(PNG16) $(PNG32) $(PNG48) $(PNG64) $(PNG_CURSORS) $(PNG_SPLASH)
33 @mkdir -p `dirname $@`
34 @inkscape -z -e $@ -w 16 -h 16 $<
37 @mkdir -p `dirname $@`
38 @inkscape -z -e $@ -w 32 -h 32 $<
41 @mkdir -p `dirname $@`
42 @inkscape -z -e $@ -w 48 -h 48 $<
45 @mkdir -p `dirname $@`
46 @inkscape -z -e $@ -w 64 -h 64 $<
49 @mkdir -p `dirname $@`
53 @mkdir -p `dirname $@`
54 for size in $(ICON_SIZES); do \
55 inkscape -z -e $(@D)/$*_"$$size".png -w "$$size" -h "$$size" $<; \
57 icotool -c -o $@ $(@D)/$*_*.png
59 cursors/%.png: 32/%.png