1 """ The game state. """
4 class GameState(object):
16 return self._state["station"]
20 return self._state["turnips"]
23 def turnips(self, turnip_list):
24 self._state["turnips"] = turnip_list
28 if 'seeds' in self._state:
29 return self._state['seeds']
30 elif (self._state["station"] and
31 'seeds' in self._state["station"]["config"]):
32 self._state['seeds'] = self._state["station"]["config"]["seeds"]
33 return self._state['seeds']
37 def seeds(self, value):
38 self._state['seeds'] = value
40 def set_station(self, station):
41 self._state["station"] = station
43 def get_spawn_positions(self):
44 return self._state["station"]["config"]["spawn positions"]