1 """ The game state. """
4 class GameState(object):
15 return self._state["station"]
19 return self._state["turnips"]
22 def turnips(self, turnip_list):
23 self._state["turnips"] = turnip_list
27 if 'seeds' in self._state:
28 return self._state['seeds']
29 elif (self._state["station"] and
30 'seeds' in self._state["station"]["config"]):
31 self._state['seeds'] = self._state["station"]["config"]["seeds"]
32 return self._state['seeds']
36 def seeds(self, value):
37 self._state['seeds'] = value
39 def set_station(self, station):
40 self._state["station"] = station
42 def get_spawn_positions(self):
43 return self._state["station"]["config"]["spawn positions"]