Add basic support resistances
[tabakrolletjie.git] / tabakrolletjie / gamestate.py
1 """ The game state. """
2
3
4 class GameState(object):
5     def __init__(self):
6         self._state = {
7             "station": None,
8             "turnips": [],
9             "seeds": None,
10         }
11         self.harvested = 0
12         self.eaten = 0
13         self.days = 0
14         self.resistances = {}
15
16     @property
17     def station(self):
18         return self._state["station"]
19
20     @property
21     def turnips(self):
22         return self._state["turnips"]
23
24     @turnips.setter
25     def turnips(self, turnip_list):
26         self._state["turnips"] = turnip_list
27
28     @property
29     def seeds(self):
30         if self._state["seeds"] is None:
31             if (self._state["station"] and
32                         "seeds" in self._state["station"]["config"]):
33                 self._state["seeds"] = self._state["station"]["config"]["seeds"]
34             else:
35                 self._state["seeds"] = 0
36         return self._state["seeds"]
37
38     @seeds.setter
39     def seeds(self, value):
40         self._state['seeds'] = value
41
42     def set_station(self, station):
43         self._state["station"] = station
44         self._state["turnips"] = []
45         self._state["seeds"] = None
46         self.resistances = {}
47
48     def get_spawn_positions(self):
49         return self._state["station"]["config"]["spawn positions"]
50
51     def get_target(self):
52         return self._state["station"]["config"]["turnip target"]