widgets start arriving
[tabakrolletjie.git] / tabakrolletjie / scenes / menu.py
1 """ Menu scene. """
2
3 import pygame.locals as pgl
4
5 from .base import BaseScene
6 from ..events import QuitEvent, SceneChangeEvent
7 from ..loader import loader
8 from ..constants import FONTS
9 from ..widgets import TextButton
10
11
12 class MenuScene(BaseScene):
13     def enter(self, gamestate):
14         if gamestate.station is None:
15             print "Loading Station Alpha ..."
16             gamestate.load_station("station-alpha.json")
17         font_title = loader.load_font(FONTS['bold'], size=32)
18         self._title = font_title.render('A Game with a title', True,
19                                         (255, 255, 255))
20         self._menu = {
21             'load level': TextButton("Load Level", (255, 255, 255)),
22             'saved game': TextButton("Load Saved Game", (255, 255, 255)),
23             'start game': TextButton("Start Game (Day)", (255, 255, 255)),
24         }
25
26     def render(self, surface, gamestate):
27         surface.fill((0, 128, 0))
28
29         pos = ((surface.get_width() - self._title.get_width()) / 2, 50)
30         surface.blit(self._title, pos, None)
31
32         height = 150
33         for label in sorted(self._menu):
34             item = self._menu[label]
35             if not item.position:
36                 item.position = ((surface.get_width() - item.get_width()) / 2,
37                                  height)
38             item.render(surface)
39             height += item.get_height() + 30
40
41     def _get_pressed(self, ev):
42         for label, button in self._menu.items():
43             if button.pressed(ev):
44                 return label
45         return None
46
47     def _do_day(self):
48         from .day import DayScene
49         SceneChangeEvent.post(scene=DayScene())
50
51     def event(self, ev, gamestate):
52         if ev.type == pgl.KEYDOWN:
53             if ev.key in (pgl.K_q, pgl.K_ESCAPE):
54                 QuitEvent.post()
55             elif ev.key == pgl.K_n:
56                 from .night import NightScene
57                 SceneChangeEvent.post(scene=NightScene())
58             elif ev.key == pgl.K_d:
59                 self._do_day()
60             elif ev.key == pgl.K_l:
61                 print "Loading Station Alpha ..."
62                 gamestate.load_station("station-alpha.json")
63         elif ev.type == pgl.MOUSEBUTTONDOWN:
64             pressed = self._get_pressed(ev)
65             if pressed == 'load level':
66                 print "Loading Station Alpha ..."
67                 gamestate.load_station("station-alpha.json")
68             elif pressed == 'start game':
69                 self._do_day()
70             elif pressed:
71                 print 'Pressed', pressed