Add Boyd's spawn position to stations
[tabakrolletjie.git] / tabakrolletjie / enemies.py
index eef2596e5300455ea7437d29642b27b9bdaabe02..422b1032b8b9f73b8ceccf4eeaee48df4a6673fb 100644 (file)
@@ -138,8 +138,10 @@ class Mould(pymunk.Body):
 class Boyd(object):
 
     def __init__(self, gamestate, space):
-        seed = Mould(gamestate, space, (275, 300))
-        self._moulds = [seed]
+        self._moulds = []
+        for position in gamestate.get_spawn_positions():
+            seed = Mould(gamestate, space, position)
+            self._moulds.append(seed)
         self._image = pygame.surface.Surface(SCREEN_SIZE)
         self._image = self._image.convert_alpha(pygame.display.get_surface())
         self._draw_moulds()